Bosses must regularly consult their business ledgers through the in-game menu to track how well their rackets are operating and whether any adjustments or upgrades need to be made. Rackets can be upgraded with cash to improve their security, increase their profits, and better conceal themselves from potential enemies. Each boss can form a "crew" of up to 16 underlings from 60 potential ones to help manage their empire of criminal rackets, such as speakeasies, casinos, and brothels, protect them from the law and rival mafia gangs, deal with unforeseen problems (such as protestors shutting down a brothel or an undercover federal agent visiting a speakeasy), and work to extend their gang's influence by taking over the rackets of other bosses. Clair, while others, such as Goldie Garneau, are fictional but take inspiration from the era. The game starts with the player selecting a boss character, several of which are directly modelled on Prohibition-era criminals such as Al Capone, Dean O'Banion, and Stephanie St. Empire of Sin is a real-time strategy game with the player taking the role of a crime boss in the Prohibition era starting in 1920, one year after the passage of the Eighteenth Amendment, and trying to gain control of Chicago by 1933 (when Prohibition is abolished).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |